PC Game
This mechanical computer game for one or two players is based on classical principle of balancig the labyrinth. The edges of the labyrint are lifted up or down by strings connected moving CD mechanics that are controlled by 3-step switches. The labyrint might fall down also and the game might by surprisingly difficult. The game in which the computer is functioning as only mechanical interface is metaphore of stupidity and imperfection of computer hardware and metaphoricaly software. This imperfection and stupidity is the result of human factor in the making of the hardware or software result in non-ideal functioning that reveals the origin of the problem. The humor and lo-fi aestherics are used as certain techno-scepticism and as a legitimate interpretation of this installation might be also will to recycle and raise the banal abilities of the machine.
Václav Peloušek
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